Category Archives: agumented reality

MSc thesis: A framework for features database creation for building recognition on mobile devices

Building recognition on mobile devices (Android powered) using captured camera frames, without the need of a network connection to a remote server. The visual feature database used for recognition is stored in the device, hence it should be optimized to … Continue reading

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Real time road detection

Realtime road lane detection from a test video, coded in C++ using OpenCV. Overlay of the detected lane and steering direction is shown on the original video. Download a detailed description

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Chaaaaaarge!

An augmented reality game coded in C#/XNA using OpenCV. The requirement for this project was to use two non-traditional input methods and I decided to use a webcam and a microphone. Download a detailed description This is a simple game … Continue reading

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Wiicam block

A simple, Tetris-fashioned game for PC using a webcam and a wiimote as input devices. Coded in C#/XNA and C++ (OpenCV). This game that makes use of a camera and a Wii Remote controller (wiimote) to collect user input. The … Continue reading

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